Date: November - December 2018
This is a rendition of the classic game Lemmings in VR. It was a 3-week class assignment with a multidisciplinary team of 5. I implemented the movement system and gameplay; the player can give the lemmings "jobs" such as redirecting each other, digging, and bombs to avoid and clear obstacles. I also created a level editing tool which can be used in VR. This greatly accelerated the level creation process, allowing the team to produce a lot of content in a short amount of time.